关于此课程

After taking this course, you should be able to identify the pros & cons of the VR headsets currently on the market, identify future technologies that will increase the immersiveness of VR, and give examples of ways VR will impact certain industries, such as Education or Medicine. Throughout the course, you will be exposed to key concepts that are used in the VR industry such as Lightfield Displays or Foveated Rendering. You will also get a chance to prototype some of these concepts in the Unity Game Engine. At the end of each lesson, you will write a blog post, where you will design a VR applications for the headset of your choice using the concepts we have covered.

对 VR 感兴趣?加入“VR 开发者”纳米学位。

学费
免费
学习时间
大约 2 weeks
难度
初级
你将获得

Rich Learning Content

Interactive Quizzes

Taught by Industry Pros

Self-Paced Learning

Student Support Community

开始你的旅程

学习这门免费课程,迈出通往VR 开发者职业道路的第一步。

免费课程

VR 平台和应用

通过创新性的自主学习方式,掌握新技能,提升竞争力。

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课程讲师

Vasanth Mohan

Vasanth Mohan

讲师

Sky Nite

Sky Nite

讲师

Suzanne Stefanie

Suzanne Stefanie

讲师

你将学到什么

先修知识及要求

  • Unity programming experience up to the VR Software Development course
  • Design knowledge from the VR Design course

查看使用优达学城的技术要求

为什么学习这门课程?

This course will teach you about key concepts and terminology such as Lightfield Displays or Foveated Rendering that may be asked of you in VR job interviews. By taking the course, you will either experience the concept in VR or build it for yourself in the Unity Game Engine. You will then be asked to articulate this experience to your peers, as you would in an interview to give you even more practice with these concepts.

我将获得什么?
Instructor videos Learn by doing exercises Taught by industry professionals